Gameit is a Saudi AI-native behavioural intelligence company that combines scientifically designed games with responsible, explainable AI to understand how children think, decide and respond in realistic situations. Our platform transforms gameplay into measurable cognitive, behavioural and digital indicators, providing educators, families and decision-makers with timely insights and practical guidance to help every child develop essential future-ready skills. Built with child protection, privacy and human oversight at its core, Gameit enables schools and institutions to move beyond assumptions towards continuous, evidence-informed development, so every child can be understood, supported and prepared for the future.
| Website | http://www.gameit.ai |
| Employees | 14 (9 on RocketReach) |
| Founded | 2022 |
| Industry | Artificial Intelligence |
| Keywords | Educational Games, Learning Games, Therapeutic Games, Children's Games, Cloud Gaming Platform, Online Gaming Platform, Gaming Hub, Children's Software, Educational Software, Child Development Games, Fun Educational Games, Innovative Games, Interactive Learning, Game Based Learning, Online Learning Games |
| Competitors | Electronic Arts (EA), Roblox, Epic Games, Activision Blizzard, Unity, Zynga, Playtika, Supercell, SQUARE ENIX CO., LTD.(Japan) 株式会社スクウェア・エニックス, Bandai Namco Entertainment America +37 more (view full list) |
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Heba Atyah is the Founder and CEO of GameIT.
9 people are employed at GameIT.
GameIT is based in Jeddah, Makkah Province.