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Gabriel Jimenez Location
Toronto, ON, CA
Gabriel Jimenez Work
Principal Gameplay Programmer @ (April 2026 - Present)
Staff Gameplay Programmer @ (August 2022 - April 2026)
Senior Gameplay Programmer @ (November 2020 - August 2022)
Senior Programmer @ (May 2019 - June 2020)
Programmer @ (October 2015 - May 2019)
Course Professor @ (January 2013 - December 2016)
Lead Programmer @ (May 2014 - September 2015)
Android Developer @ (August 2014 - February 2015)
Game Programmer @ (March 2012 - June 2014)
Course Professor @ (August 2013 - May 2014)
Researcher, Master's Degree Student @ (August 2010 - March 2012)
Game Programmer @ (April 2009 - August 2010)
Gabriel Jimenez Education
ITESM Campus Ciudad de Mexico
Master in Computer Science (Real-Time Computer Graphics)
2010-2012
Universidad Tecnologica de Mexico
Computer Systems Engineer (Computer Science and Engineering)
2004-2008
Gabriel Jimenez Skills
Unreal Engine
C++
Game Development
Gameplay
Unity3D
Unreal Engine 3
OpenGL
GLSL
Video Games
UnrealScript
Computer Graphics
3D
DirectX
C
HLSL
C#
Shaders
GPU
Xbox 360
iOS development
Programming
OpenGL ES
CUDA
PS3
Java
Game Engines
WebGL
Objective-C
PHP
JavaScript
HTML5
HTML
SQL
libgcm
Unreal Engine 4
PS4
Unreal Engine 5
Objective C
Computer Programming
Courses
Gabriel Jimenez Summary
Gabriel Jimenez, based in Toronto, ON, CA, is currently a Principal Gameplay Programmer at Torn Banner Studios. Gabriel Jimenez brings experience from previous roles at Odyssey Interactive, Get Set Games and Digital Extremes. Gabriel Jimenez holds a 2010 - 2012 Master in Computer Science in Real-Time Computer Graphics @ ITESM Campus Ciudad de Mexico. With a robust skill set that includes Unreal Engine, C++, Game Development, Gameplay, Unity3D and more. Gabriel Jimenez has 2 emails and 1 mobile phone numbers on RocketReach.
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