2016 -
2021 Contract 3D Character Artist @ Ghostpunch Games
2016 -
2016 Freelance Character Artist @
2014 -
2015 Dota 2 Steam Workshop Artist @
Gabriel Comin Education
Savannah College of Art and Design
Bachelor of Fine Arts (B.F.A.) Magna Cum Laude (Game Development and Interactive Media Design)
2011
-
2014
Florida Atlantic University
Associate of Arts (A.A.) (Computer Science)
2009
-
2011
Gabriel Comin Skills
Maya
Texturing
Level Design
Unreal Engine 3
3D Modeling
Game Design
Zbrush
Game Development
Photoshop
Flash
Programming
ActionScript
Graphic Design
Sculpture
UV mapping
Concept Design
Low Poly Modeling
Video Games
Gabriel Comin Summary
Gabriel Comin, based in Florida, United States, is currently a 3D Character Artist at Aether Studios. Gabriel Comin brings experience from previous roles at Iridium Studios, Ghostpunch Games, Fantasy Flight Games and Valve corporation. Gabriel Comin holds a 2011 - 2014 Bachelor of Fine Arts (B.F.A.) Magna Cum Laude in Game Development and Interactive Media Design @ Savannah College of Art and Design. With a robust skill set that includes Maya, Texturing, Level Design, Unreal Engine 3, 3D Modeling and more. Gabriel Comin has 2 emails and 2 mobile phone numbers on RocketReach.
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