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Flavio Rodriguez Location
Paris, FR
Flavio Rodriguez Work
Prototyping Director @ (April 2016 - Present)
Expert Gameplay engineer, GEEA @ (February 2011 - December 2015)
Game Director @ (February 2013 - April 2016)
Expert Gameplay engineer, GEEA @ (February 2011 - January 2015)
Director of Pre-Production @ (April 2008 - February 2011)
Software Engineering @ OpenTV (October 2007 - April 2008)
Lead programmer @ eRelevant (January 2005 - September 2007)
Development Director @ Banana Games (January 2000 - December 2002)
Development Director @ Banana Games (January 2000 - January 2002)
Flavio Rodriguez Education
Disciple of Experience
always learning
Flavio Rodriguez Skills
Game Design
Game Mechanics
Game Development
Gameplay
Video Games
Computer Games
Computer Graphics
Game Programming
Level Design
Mobile Games
Artificial Intelligence
Shaders
User Experience
Console
Perforce
Unity3D
Scrum
Production Managment
Oculus Rift - VR
Rapid Prototyping
Game Prototyping
VR
Virtual Reality
Public Speaking
Strategic Planning
Software
Video
HTML
Microsoft Office
Microsoft Excel
Oculus Rift
Project Management
Prototyping
Manufacturing
Flavio Rodriguez Summary
Flavio Rodriguez, based in Paris, FR, is currently a Prototyping Director at Ubisoft. Flavio Rodriguez brings experience from previous roles at Ubisoft. Flavio Rodriguez holds a always learning @ Disciple of Experience. With a robust skill set that includes Game Design, Game Mechanics, Game Development, Gameplay, Video Games and more. Flavio Rodriguez has 2 emails and 2 mobile phone numbers on RocketReach.
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