Moved from Romania to work on the game. He plays lots of games and likes electronics, RC models and quadcopters. Designed and implemented the circuit network. Enjoys a wide range of PC and Console games. Works in the deepest parts of the game engine and rendering systems, and helps make sure the game is playable for as many players as possible. Takes care of the biters and AI behavior in the game, as well a lot of multiplayer and networking systems. Is a Linux (and games for Linux) fan, and handles all manner of Linux specific issues. Works remotely from Michigan, USA. His all-time favorite tasks are performance optimizations. He is very active in the modding community and on the Factorio Discord. Former OpenTTD player and modder, who found Factorio as his new toy to play with (and now develop). Prefers a systematic approach to his work. From the UK. He takes care of the public relations, community, and anything business related. In his free time he experiments with the engine and develops mods for the game. Loves travelling, nature, and Asian food. She assists the team in a large number of ways, including accounting and office matters. Working part-time from Germany while studying CS, handling the organization and administration of the Factorio Wiki. A proclaimed Python and Assembly 'Guru'. He develops and manages our mod portal, multiplayer server, and other web services. Owl by night. A Graphic designer specializing in corporate design. Working with us on UI and other challenges which arise. Embedded developer who found breaking Factorio is funnier than playing Factorio. English Sound Designer, with a special interest in improving player immersion through sound. At weekends, an urban sketcher and painter. A developer who likes creating stuff, tinkering with simulations and PC games. So far got his hands on electric networks and train mechanics. An artist with a keen interest in how things work. Spent most of their life working on various aspects of game development from game design to concept art, 3d ...
| Website | http://www.factorio.com |
| Employees | View employees |
| Address | 41 Rumoldusstraat, Dilbeek, Flanders 1703, BE |
| Industry | Business Services General, Business Services |
| Competitors | Paradox Interactive, Klei Entertainment, Greenheart Games, Introversion Software, Rim World +14 more (view full list) |
| SIC | SIC Code 737 Companies, SIC Code 73 Companies |
| NAICS | NAICS Code 541511 Companies, NAICS Code 54 Companies, NAICS Code 541 Companies, NAICS Code 54151 Companies, NAICS Code 5415 Companies |
Looking for a particular Factorio SRL employee's phone or email?
Factorio SRL is based in Dilbeek, Flanders.
The NAICS codes for Factorio SRL are [541511, 54, 541, 54151, 5415].
The SIC codes for Factorio SRL are [737, 73].