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Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process
Los Angeles, California, US
Private
$1.2B Revenue
http://www.riotgames.com
8K Employees
Twitch
Twitch is where thousands of communities come together for whatever, every day. Together for streamers. Together for games we love. Together for each other.
San Francisco, California, US
Private
$2.1B Revenue
http://www.twitch.tv
17.5K Employees
Valve corporation
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine. Valve’s portfolio also includes titles in the award-winning Counter-Strike, Day of Defeat, Team Fortress, Left 4 Dead, Portal and Dota franchises. This portfolio of titles accounts for over 100 million units sold worldwide, and include some of the most played online games in the world. In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content offering thousands of games to millions of users around the world. In 2015, Valve introduced the Steam Hardware devices, a collection of hardware devices designed to extend Steam beyond the desktop. In 2016, launched SteamVR, a platform for the creation and distribution of leading edge VR products. Today, Valve is composed of over 300 of the industry's best artists, programmers, and writers. In the company's history, it has risen from "unlikely new entry" to industry leader, producing a string of best-selling and critically-acclaimed PC products and technologies.
Bellevue, Washington, US
Private
$210.1M Revenue
https://www.valvesoftware.com
1.7K Employees

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