Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
GameHouse is a mobile & PC game publisher focused on bringing casual gaming experiences to women worldwide. Through our subscription platform, we offer a safe space to relax, recharge, and have fun.
We work with developers to publish high-quality casual puzzle games that resonate with players seeking mental stimulation, stress relief, or quality playtime. With over 25 years in the industry and a strong legacy of beloved franchises like Delicious, we focus on publishing curated content through sustainable models that put players and developers first.
Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.
Unlike the commercial gaming industry, we aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects.