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View Ensemble Studios's top competitors like Blizzard Entertainment, Creative Assembly, and Epic Games.

Blizzard Entertainment
Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception. At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: Crafting Genre-Defining Games and Legendary Worlds for All to Share. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us. Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Irvine, California, US
Private
$1.4B Revenue
http://www.blizzard.com
5.9K Employees
Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process
Los Angeles, California, US
Private
$1.2B Revenue
http://www.riotgames.com
7.9K Employees
Valve corporation
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine. Valve’s portfolio also includes titles in the award-winning Counter-Strike, Day of Defeat, Team Fortress, Left 4 Dead, Portal and Dota franchises. This portfolio of titles accounts for over 100 million units sold worldwide, and include some of the most played online games in the world. In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content offering thousands of games to millions of users around the world. In 2015, Valve introduced the Steam Hardware devices, a collection of hardware devices designed to extend Steam beyond the desktop. In 2016, launched SteamVR, a platform for the creation and distribution of leading edge VR products. Today, Valve is composed of over 300 of the industry's best artists, programmers, and writers. In the company's history, it has risen from "unlikely new entry" to industry leader, producing a string of best-selling and critically-acclaimed PC products and technologies.
Bellevue, Washington, US
Private
$210.1M Revenue
https://www.valvesoftware.com
1.6K Employees

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