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Edwin Bakker Location
United States
Edwin Bakker Work
Principal VFX Artist @ (May 2018 - Present)
VFX Artist @ (September 2014 - Present)
Senior VFX Artist @ Sony Santa Monica (February 2011 - September 2014)
Senior VFX Artist @ Lucas Arts (March 2010 - November 2010)
Senior VFX Artist @ Double Fine Productions (October 2009 - March 2010)
Freelance VFX Artist @ (July 2009 - August 2009)
Senior VFX Artist @ (January 2009 - May 2009)
Senior Technical Artist @ (January 2008 - January 2009)
Senior Specialist Artist @ (August 1999 - October 2007)
Texture Artist @ Digital Dimensions / Orange Games (January 1998 - January 1999)
Graphics Designer @ Art ProFound (January 1996 - January 1998)
Edwin Bakker Education
Mediacollege Amsterdam 1990-1996
Edwin Bakker Skills
Unreal Engine 3
Maya
Particle Effects
Visual Effects
Special Effects
Shaders
Texturing
Particles
Texture Painting
UV mapping
Shading
Game Development
PS3
Xbox 360
Unreal
Video Games
Photoshop
Texture Artist
Game Art
Unreal Editor
Computer Games
Perforce
Particle
Lighting
Cinematics
Microsoft Excel
Illustrator
Visual Merchandising
Adobe Photoshop
Edwin Bakker Summary
Edwin Bakker, based in United States, is currently a Principal VFX Artist at Super Evil Megacorp. Edwin Bakker brings experience from previous roles at Super Evil Megacorp, Sony Santa Monica, Lucas Arts and Double Fine Productions. Edwin Bakker holds a 1990 - 1996 Mediacollege Amsterdam. With a robust skill set that includes Unreal Engine 3, Maya, Particle Effects, Visual Effects, Special Effects and more. Edwin Bakker has 2 emails and 3 mobile phone numbers on RocketReach.
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