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View Dynit's top competitors like Aniplex Inc, Crunchyroll, and Funimation (A Group 1200 Media Company).

Discovery, Inc. (Nasdaq: DISCA, DISCB, DISCK) is a global leader in real life entertainment, serving a passionate audience of superfans around the world with content that inspires, informs and entertains. Discovery delivers over 8,000 hours of original programming each year and has category leadership across deeply loved content genres around the world. Available in 220 countries and territories and 50 languages, Discovery is a platform innovator, reaching viewers on all screens, including TV Everywhere products such as the GO portfolio of apps and Discovery Kids Play; direct-to-consumer streaming services such as Eurosport Player and Motor Trend OnDemand; and digital-first and social content from Group Nine Media. Discovery’s portfolio of premium brands includes Discovery Channel, HGTV, Food Network, TLC, Investigation Discovery, Travel Channel, Turbo/Velocity, Animal Planet, and Science Channel, as well as OWN: Oprah Winfrey Network in the U.S., Discovery Kids in Latin America, and Eurosport, the leading provider of locally relevant, premium sports and Home of the Olympic Games across Europe. For more information, please visit www.corporate.discovery.com and follow @DiscoveryInc across social platforms.
Silver Spring, Maryland, US
Public
$11.1B Revenue
http://store.discovery.com
5 Employees
DISCA Ticker
Crunchyroll
At Crunchyroll, we deliver what anime fans love—anytime, anywhere. With the world’s largest anime streaming library, we connect fans to the stories, characters, and creators they love. But Crunchyroll is more than just a destination to watch anime—it's a global ecosystem where anime lives and breathes beyond the screen. From streaming and theatrical releases to merch, games, news, events, and music, we offer fans immersive experiences that celebrate anime culture in all its forms. Headquartered in the U.S. with teams and reach across the globe, Crunchyroll is an independently operated joint venture between Sony Pictures Entertainment and Aniplex of Japan. This unique partnership gives us the power to scale globally while staying rooted in anime’s cultural origins, ensuring authenticity and access for fans everywhere. We believe anime is more than entertainment—it’s a way of life. And we’re here to champion that passion every day.
Los Angeles, California, US
Private
$293.7M Revenue
http://www.crunchyroll.com/
2K Employees
NIS America, Inc.
NIS America, Inc. is a subsidiary of Nippon Ichi Software, Inc. of Japan, which established its North American operations on December 24, 2003. Based in Santa Ana, California, NIS America, Inc. handles operations including localization, marketing, and publishing of Nippon Ichi titles as well as titles from a variety of other game and anime developers.
Santa Ana, California, US
Private
$7M Revenue
http://www.nisamerica.com
65 Employees
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