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View Dream LAN's top competitors like Cyberzone Group, EURODOLAR, and Game Lounge.

Gameforge
Gameforge, founded in 2003, is one of the leading Western publishers and operators of renowned Massively Multiplayer Online (MMO) and browser-based games. With over two decades of experience, Gameforge continues to shape the online gaming landscape by fostering passionate global communities through high-quality LiveOps, localized content, immersive community engagement, and consistent, impactful updates. Our ever-evolving portfolio features a broad mix of iconic and fan-favorite gaming experiences. From core MMORPGs like Metin2 and AION, to anime-inspired hits like Elsword and NosTale, and long-standing strategy browser games such as OGame and Ikariam, we deliver unforgettable adventures to millions of players worldwide. Classic titles like 4Story and Runes of Magic remain community staples, continuing to thrive with dedicated support. It all began in 2002, when our founder and CEO Alexander Rösner launched OGame, a space simulation game that laid the foundation for both Gameforge and the emerging free-to-play model. Over 20 years later, OGame remains a cornerstone of our lineup, celebrating more than two decades of interstellar strategy and success. Today, Gameforge is powered by a talented and diverse team of over 250 professionals from more than 30 nations. We are united by shared values—independence, enthusiasm, respect, transparency, trust, responsibility, and integrity—and driven by our collective passion for games. We are developers, storytellers, engineers, community builders, and gamers. We are Gameforge.
Karlsruhe, DE
Private
$78.1M Revenue
http://corporate.gameforge.com/
300 Employees
Game Lounge
Game Lounge was founded in 2011 to redefine affiliate marketing in iGaming and we’ve been setting the pace ever since. We’re a data-driven, multi-award-winning Casino Affiliate, building scalable platforms that connect players and iGaming brands through proprietary technology, precision targeting, and insight-led performance. Today, we operate 131 brands across 39 markets, delivering 10,500+ high-intent users daily to 350 partners worldwide. Our focus is simple: relevance, conversion, and sustainable growth. We design discovery tools and content ecosystems that cut through the noise and perform at scale. Every decision is tested, optimised, and backed by data. Powered by top talent and a culture built to move fast, we don’t follow the market. We shape it.
MT
Private
$6.6M Revenue
https://www.gamelounge.com
154 Employees
PLAYlive Nation
A Premium Gaming Experience We are a premium social gaming lounge focused on uniting like-minded players of all ages and to creating strong community-based relationships. Key Features • Video gaming stations - PC & Console • Newest games available for play • Gets gamers out of the house and meeting new people • Clean, fun, and cool atmosphere • Events held regularly such as tournaments, leagues, & more • Gaming-related merchandise and equipment
Brea, California, US
Private
$48.4M Revenue
https://playlivenation.com
43 Employees
G2 Leader Summer 2026 G2 Best Est ROI Mid-Market Summer 2026 G2 Easiest Admin Mid-Market Summer 2026 G2 Most Implementable Summer 2026 G2 Best Results Mid-Market Summer 2026 G2 Lead Capture Mid-Market Summer 2026 Inc Fastest Growing Private Companies 2026 Inc Best Workplace 2026
g2crowd
G2Crowd Trusted
chromestore
300K+ Plugin Users