Sucker Punch Productions was born in 1997 with a mission to make great games, and we’ve spent every year since doing just that. We produced three award-winning PlayStation 2 games starring the wily raccoon thief Sly Cooper, all of which were met with critical acclaim, commercial success, and a few cabinets’ worth of fan mail - some of it written in crayon.
In 2009, we released inFAMOUS, an open-world superhero game on PlayStation 3 starring Cole MacGrath, a bike messenger with electricity-based superpowers who could become a hero or villain depending on your choices. After great reviews and a successful launch for inFAMOUS, we released inFAMOUS 2 in 2011, and continued the franchise in 2014 on PS4 with Second Son starring Delsin Rowe and standalone DLC First Light starring Abigail ‘Fetch’ Walker.
Most recently we released Ghost of Tsushima, a new IP for PS4/5 set in Feudal Japan. Ghost of Tsushima focuses on one of the last-surviving Samurai, Jin Sakai, as he takes on fearsome invaders from the Mongol Empire. It was an ambitious project, and one we couldn’t be more proud of. We've also just announced our newest project, Ghost of Yotei, with a new protagonist and a new setting. Launching in 2025.
Sucker Punch takes up two full floors of a beautiful building in downtown Bellevue. We offer a great environment, a friendly set of co-workers, a full benefits package, competitive salaries, and the opportunity to work with one of the best teams around. We’re proud of the games we’ve built, but we’re always looking to get better. We’re excited about strengthening our team with people that share our passion for building visually arresting, emotionally compelling, viscerally involving games.
Follow us on Twitter for the latest job postings: @SuckerPunchJobs
We are an independent video game developer who has worked on some of your favorite titles. We partner with the best studios in this industry to help create amazing experiences that players love. We build new worlds born of our own ideas. Since 2008, we have worked on dozens of games on many different platforms. Some of these projects have been our own. Others have been collaborative efforts with our partners. All of them have been a labor of love by our talented team.
Founded in 2008, we are a BAFTA-winning game studio, developing innovative storytelling games. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn, The Dark Pictures Anthology - a series of stand-alone, horror games - and teen-horror game The Quarry. We are currently working on Directive 8020 and Little Nightmares III. Our latest release is The Casting of Frank Stone - a haunting horror game set in the Dead by Daylight universe.
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