Dirk Gregorius's Location
Seattle, Washington, United States
Dirk Gregorius's Work
Dirk Gregorius's Education
Rheinisch-Westfälische Technische Hochschule Aachen
Bachelor’s Degree (Civil Engineering)
Ruhr University Bochum
Master’s Degree (Computational Engineering)
Dirk Gregorius's Skills
Dirk Gregorius's Summary
Dirk Gregorius, based in Seattle, Washington, United States, is currently a Principal Software Engineer and Physics Architect at Valve corporation, bringing experience from previous roles at Blizzard Entertainment, Self-Employed, Havok and Factor 5. Dirk Gregorius holds a Bachelor’s Degree in Civil Engineering @ Rheinisch-Westfälische Technische Hochschule Aachen. With a robust skill set that includes Physics, Game Programming, PS3, Perforce, Game Development and more, Dirk Gregorius contributes valuable insights to the industry. Dirk Gregorius has 2 emails and 1 mobile phone number on RocketReach.