Dirk Gregorius's Location

Seattle, Washington, United States

Dirk Gregorius's Work

Dirk Gregorius's Education

  • Rheinisch-Westfälische Technische Hochschule Aachen

    Bachelor’s Degree (Civil Engineering)

  • Ruhr University Bochum

    Master’s Degree (Computational Engineering)

Dirk Gregorius's Skills

  • Physics
  • Game Programming
  • PS3
  • Perforce
  • Game Development
  • Gameplay
  • Sunglasses
  • Computer Graphics
  • Computer Games
  • C++

Dirk Gregorius's Summary

Dirk Gregorius, based in Seattle, Washington, United States, is currently a Principal Software Engineer and Physics Architect at Valve corporation, bringing experience from previous roles at Blizzard Entertainment, Self-Employed, Havok and Factor 5. Dirk Gregorius holds a Bachelor’s Degree in Civil Engineering @ Rheinisch-Westfälische Technische Hochschule Aachen. With a robust skill set that includes Physics, Game Programming, PS3, Perforce, Game Development and more, Dirk Gregorius contributes valuable insights to the industry. Dirk Gregorius has 2 emails and 1 mobile phone number on RocketReach.

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