Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine.
Valve’s portfolio also includes titles in the award-winning Counter-Strike, Day of Defeat, Team Fortress, Left 4 Dead, Portal and Dota franchises. This portfolio of titles accounts for over 100 million units sold worldwide, and include some of the most played online games in the world.
In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content offering thousands of games to millions of users around the world. In 2015, Valve introduced the Steam Hardware devices, a collection of hardware devices designed to extend Steam beyond the desktop. In 2016, launched SteamVR, a platform for the creation and distribution of leading edge VR products.
Today, Valve is composed of over 300 of the industry's best artists, programmers, and writers. In the company's history, it has risen from "unlikely new entry" to industry leader, producing a string of best-selling and critically-acclaimed PC products and technologies.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
Redwood City, California, US
Public
$7.3B Revenue
http://ea.com
23.6K Employees
EA Ticker
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