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Devin Weidinger Location
Austin, TX, US
Devin Weidinger Work
Technical Director @ (January 2024 - Present)
Senior XR Software Architect @ (April 2021 - January 2024)
VR Developer @ (July 2015 - August 2020)
Lead Developer and Technical Artist @ (May 2014 - July 2015)
Technical Artist Intern @ Sony Online Entertainment (January 2014 - March 2014)
Devin Weidinger Education
The Art Institute of Austin
Bachelor of Arts (BA) (Game Art and Design)
2011-2014
Devin Weidinger Skills
Photoshop
Game Development
Maya
Texturing
Computer Animation
Unity3D
Game Design
Unreal Engine 3
Character Animation
3D Studio Max
Premiere
Character Rigging
After Effects
Modeling
Flash Animation
3D Modeling
C#
Virtual Reality
Animation
User Interface Design
Prop Animation
3ds Studio Max
Adobe Design Programs
FL Studio
Adobe Photoshop
Oculus Rift
VR Development and Design
HTC Vive
PlayStation VR
Devin Weidinger Summary
Devin Weidinger, based in Austin, TX, US, is currently a Technical Director at ForgeFX Simulations. Devin Weidinger brings experience from previous roles at ForgeFX Simulations, Owlchemy Labs, Merge Labs and Sony Online Entertainment. Devin Weidinger holds a 2011 - 2014 Bachelor of Arts (BA) in Game Art and Design @ The Art Institute of Austin. With a robust skill set that includes Photoshop, Game Development, Maya, Texturing, Computer Animation and more. Devin Weidinger has 2 emails and 1 mobile phone numbers on RocketReach.
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