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David Strick Location
San Francisco, CA, US
David Strick Work
Technical Director @ (March 2015 - Present)
Modeler @ (October 2010 - February 2015)
Modeler and Texture Artist and Effects Artist @ (May 2010 - October 2010)
Modeler @ (October 2006 - August 2010)
Modeling Ta @ (May 2006 - October 2006)
Production Assistant @ (October 2005 - April 2006)
Visualization Artist @ Architectural Body Research Foundation (June 2005 - September 2005)
Generalist Intern @ (January 2005 - April 2005)
Freelance Generalist @ Telemark Films (July 2004 - October 2004)
Generalist Intern @ (July 2003 - August 2003)
Maya Workshop Teaching Assistant @ (December 2002 - December 2002)
David Strick Education
Connecticut College
Bachelor Of Arts (Studio Art)
2000-2004
David Strick Skills
Maya
Modeling
Texturing
Nuke
Zbrush
Mental Ray
Compositing
Film
UV mapping
Texture Painting
Look Development
3D
Digital Sculpting
Computer Animation
MEL
Mudbox
Storyboarding
Shading
David Strick Summary
David Strick, based in San Francisco, CA, US, is currently a Technical Director at Pixar Animation Studios. David Strick brings experience from previous roles at Dreamworks Animation, Electronic Arts (Ea) and Blue Sky Studios. David Strick holds a 2000 - 2004 Bachelor Of Arts in Studio Art @ Connecticut College. With a robust skill set that includes Maya, Modeling, Texturing, Nuke, Zbrush and more. David Strick has 2 emails and 2 mobile phone numbers on RocketReach.
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