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David Marshall Location
Denmark, ME, US
David Marshall Work
Software Development Engineer @ (September 2025 - Present)
Automotive Technician @ (June 2024 - September 2025)
Co-Founder @ (August 2022 - August 2025)
Game Developer | Project Manager @ (August 2022 - October 2024)
Level and Mechanics Designer @ Invertebrates (January 2023 - May 2023)
Game Design Lab Technician @ (September 2021 - December 2022)
Level Designer @ (September 2021 - December 2021)
David Marshall Education
Fitchburg State University
Bachelor of Science in Game Design (Summa Cum Laude) (Minor in Computer Science)
2019-2023
Fryeburg Academy
High School Diploma (Graduated with High Honors)
2015-2019
David Marshall Skills
Level Design
Game Development
C#
Game Design
Creative Writing
Game Mechanics
Scripting
Communication
Leadership
Project Management
World Design
Unity
C
C++
Source Control
Problem Solving
Quality Assurance
Playtesting
Video Game Production
Scrum
GitHub
Visual Studio
Java
Autodesk Maya
Rigging
ASP.NET Core
ASP.NET MVC
AWS CloudFormation
Amazon Web Services (AWS)
Cascading Style Sheets (CSS)
Data Analysis
Docker
Electrical Diagnosis
Fault Tracing
HTML
JavaScript
Kubernetes
Python (Programming Language)
React.js
Redux.js
SQL
Ticketing Systems
Wiring Diagrams
David Marshall Summary
David Marshall, based in Denmark, ME, US, is currently a Software Development Engineer at Spring Point Solutions. David Marshall brings experience from previous roles at Portland Volvo Cars, Iconic Arts and Invertebrates. David Marshall holds a 2019 - 2023 Bachelor of Science in Game Design (Summa Cum Laude) in Minor in Computer Science @ Fitchburg State University. With a robust skill set that includes Level Design, Game Development, C#, Game Design, Creative Writing and more. David Marshall has 5 emails and 4 mobile phone numbers on RocketReach.
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