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Daryl Nelson Location
Irvine, CA, US
Daryl Nelson Work
Technical Producer II, Platform Services - League Studio @ (March 2026 - Present)
Game Producer, Online Engineering - Diablo IV @ (May 2025 - February 2026)
Technical Producer @ (December 2024 - April 2025)
Advisor (Production and QA) @ (September 2024 - December 2024)
Engine and SDET Producer @ (March 2022 - August 2024)
Technical Producer @ (August 2021 - March 2022)
Associate Technical Producer @ (October 2020 - August 2021)
Software Engineer @ (May 2019 - October 2020)
Software Engineer, Game Sites @ (July 2017 - February 2019)
Software Engineer II @ (April 2016 - July 2017)
Software Engineer II @ (April 2015 - March 2016)
Software Engineer I @ (November 2013 - April 2015)
Software Engineer II @
Software Engineer, Game Studio @ GREE International, Inc
Software Engineer, Game Integration @ GREE International, Inc
Software Engineer @
Software Engineer, Master Data Management @
Daryl Nelson Education
Georgia Institute of Technology
BS (Computer Science)
2007-2011
Daryl Nelson Skills
Android
Java
JavaScript
Object Oriented Design
Scrum
Programming
Game Programming
C#
Debugging
Android Development
Mobile Games
Testing
Video Games
Node.js
iOS
Mobile Applications
Databases
SDK development
RDBMS
Server Management
User Interface Design
Agile Methodologies
Awesomeness
Playstation
Software
Entertainment
Firmware
Daryl Nelson Summary
Daryl Nelson, based in Irvine, CA, US, is currently a Technical Producer II, Platform Services - League Studio at Riot Games. Daryl Nelson brings experience from previous roles at Blizzard Entertainment, World's Edge, Leap of Faith Studios and Bungie. Daryl Nelson holds a 2007 - 2011 BS in Computer Science @ Georgia Institute of Technology. With a robust skill set that includes Android, Java, JavaScript, Object Oriented Design, Scrum and more. Daryl Nelson has 2 emails and 2 mobile phone numbers on RocketReach.
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