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Daniel Sundberg Location
Sweden
Daniel Sundberg Work
Art Director @ (September 2021 - Present)
Lead Hard Surface Artist @ (May 2020 - September 2021)
Expert Environment Artist @ (May 2018 - May 2020)
Senior Level Artist @ (April 2014 - May 2018)
Senior Technical Artist and Senior Environment Artist @ (May 2013 - April 2014)
Senior Technical Artist and Senior Level Artist @ (May 2011 - May 2013)
Technical Artist @ (November 2006 - April 2011)
Concept and Effects Artist @ (July 2005 - November 2006)
3D Modeler and Effects Artist @ (June 2002 - June 2005)
3D Artist and Animator @ Progressive Studios (June 2000 - June 2001)
2D Artist and Designer @ Progressive Logic Solutions AB (January 1999 - January 2001)
Daniel Sundberg Education
Art Institute of Colorado
Bachelor (Media Arts and Animation)
1998-2001
Daniel Sundberg Skills
PS3
Game Art
Cinematics
Art
Computer Games
Illustrator
Special Effects
Art Workflows
Storyboarding
Visual Effects
Photoshop
Animation
Unreal Engine 3
Troubleshooting
Environment Art
Modeling
Character Animation
Concept Design
Traditional Animation
Level Art
Game Design
Xbox 360
Level Design
Microsoft Office
Game Development
Illustration
3D Modeling
UV mapping
Perforce
Low Poly Modeling
Customer Service
Project Planning
Texturing
3D Studio Max
Video Games
SQL
After Effects
Texture Painting
Shaders
MEL
Playstation 3
Maya
Gameplay
Daniel Sundberg Summary
Daniel Sundberg, based in Sweden, is currently a Art Director at Cortopia Studios. Daniel Sundberg brings experience from previous roles at Ubisoft Stockholm and DICE (EA Digital Illusions CE AB). Daniel Sundberg holds a 1998 - 2001 Bachelor in Media Arts and Animation @ Art Institute of Colorado. With a robust skill set that includes PS3, Game Art, Cinematics, Art, Computer Games and more. Daniel Sundberg has 2 emails on RocketReach.
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