If you need more lookups,
subscriptions start at $34 USD/month.
Daniel Marcoux Work
Game designer of doom @ (February 2014 - Present)
Founder and Do-it-all @ Heroes Cards (April 2012 - January 2019)
Game Designer and Co-founder @ Tiebreaker Studio (February 2012 - March 2014)
Game designer @ Genia (November 2010 - February 2012)
Conceptual Game designer and CTU Coordinator @ (January 2008 - October 2010)
Coordonateur du Chapitre @ IGDA - Chapitre de Québec (January 2004 - October 2010)
Lead designer @ (September 2006 - January 2008)
Designer @ (July 2000 - January 2003)
3D modeler @ (November 1999 - July 2000)
Daniel Marcoux Education
(Architecture)
1991-1994
School Of Gamers
Daniel Marcoux Skills
Game Art
Publications
Computer Games
Multiplayer
MMO
Game Programming
Team Management
Casual Games
Game Design
Xbox 360
Level Design
Online Gaming
3D graphics
Game Development
Web Games
MMORPG
Game Balance
Game Mechanics
Console
Video Game Development
Texturing
Video Games
Unity3d
Social Games
User Interface Design
Wii
Mobile Games
Drawing
Gameplay
Daniel Marcoux Summary
Daniel Marcoux, is currently a Game designer of doom at Bkom. Daniel Marcoux brings experience from previous roles at Heroes Cards, Tiebreaker Studio, Genia and Frima Studio. Daniel Marcoux holds a 1991 - 1994 . With a robust skill set that includes Game Art, Publications, Computer Games, Multiplayer, MMO and more. Daniel Marcoux has 1 emails on RocketReach.
Looking for a different Daniel Marcoux?
Find contact details for 700 million professionals.