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Daniel Golub Location
Israel
Daniel Golub Work
Game Director @ (April 2024 - Present)
Co-Founder, Game Designer, Game Producer @ Playful Shark (June 2007 - June 2013)
Director of Game Design @ (September 2020 - Present)
Level Design Team Lead @ (September 2018 - September 2020)
Lead Level Designer @ (June 2016 - September 2018)
Game Designer @ (June 2013 - June 2016)
Daniel Golub Education
Beit Berl College
(Game Design)
2005-2007
Daniel Golub Skills
Gameplay
Photoshop
Mudbox
Monetization
Management
User Interface
User Interface Design
Lua
Level Design
ActionScript
Unreal Engine 3
Storyboarding
Game Art
Video Games
Game Programming
Casual Games
Texturing
Video
Social Game Development
Unity3d
Gameplay Programming
Game Mechanics
Television
DirectX
Mobile Games
Animation
Environment Art
Gaming
Zbrush
Conceptual Art
Game Design
Editing
PS3
Traditional Animation
Gamification
Serious Games
Character Rigging
Flash
Web Games
Online Gaming
Social Games
Shaders
Game Engines
Interactive Entertainment
Game Development
Mobile Game Development
Computer Games
Maya
MMO
Character Animation
Low Poly Modeling
Xbox 360
3d Studio Max
Social Media
Daniel Golub Summary
Daniel Golub, based in Israel, is currently a Game Director at Plarium. Daniel Golub brings experience from previous roles at Playful Shark and Plarium. Daniel Golub holds a 2005 - 2007 Beit Berl College. With a robust skill set that includes Gameplay, Photoshop, Mudbox, Monetization, Management and more. Daniel Golub has 1 emails on RocketReach.
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