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Daniel Enriquez Location
Redmond, WA, US
Daniel Enriquez Work
Principal Software Development Engineer @ (June 2024 - Present)
Senior Software Development Engineer @ (May 2022 - Present)
Staff Graphics Software Engineer @ (March 2021 - May 2022)
Graphics Software Engineer @ (July 2018 - November 2021)
Graphics Software Engineer @ (December 2015 - June 2018)
Computer Graphics Professor @ (January 2017 - April 2018)
Graphics Programmer @ Gameloft (November 2011 - November 2015)
3D Graphics Lead Programmer @ Firetoken (January 2009 - May 2011)
Daniel Enriquez Education
Facultad de Ingeniería UNAM
Ingeniería (Computación)
2005-2010
Daniel Enriquez Skills
3D
3D Graphics
ActionScript
Android
C++
Computer Games
GLSL
Game Design
Game Development
Game Engines
Game Programming
Gameplay
Gameplay Programming
HLSL
J2ME
Lighting
Mobile Applications
Mobile Game Development
Mobile Games
Multiplayer
Objective-C
OpenGL
OpenGL ES
PS3
Rendering
Shaders
Social Games
Torque Game Engine
Unity3D
Unreal Engine 3
Video Games
Xbox 360
iOS Development
iPhone
Daniel Enriquez Summary
Daniel Enriquez, based in Redmond, WA, US, is currently a Principal Software Development Engineer at Microsoft. Daniel Enriquez brings experience from previous roles at Microsoft and Intel Corporation. Daniel Enriquez holds a 2005 - 2010 Ingeniería in Computación @ Facultad de Ingeniería UNAM. With a robust skill set that includes 3D, 3D Graphics, ActionScript, Android, C++ and more. Daniel Enriquez has 2 emails and 1 mobile phone numbers on RocketReach.
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