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Daniel Andersson Location
Stockholm, SE
Daniel Andersson Work
Narrative Designer and Writer and Level Designer @ (November 2013 - Present)
Level Designer @ Ghost Development (July 2013 - November 2013)
Lead Narrative Designer and Writer and Lead Game Designer @ (September 2011 - December 2012)
Quality Assurance and Game Designer @ wwg worldwidegames GmbH (December 2009 - May 2010)
Daniel Andersson Education
Gotland University
(Game Design & Graphics)
2007-2011
Lars Kagg
(Virtual Design)
2001-2004
Daniel Andersson Skills
Game Design Documents
ActionScript
Narrative
Gameplay Balancing
Level Design
Gameplay
Video Games
Game Development
Game Design
Unity3D
Game Balance
Nes
Jonas
Daniel Andersson Summary
Daniel Andersson, based in Stockholm, SE, is currently a Narrative Designer and Writer and Level Designer at Toadman Interactive. Daniel Andersson brings experience from previous roles at Ghost Development, Zeal game studio and wwg worldwidegames GmbH. Daniel Andersson holds a 2007 - 2011 Gotland University. With a robust skill set that includes Game Design Documents, ActionScript, Narrative, Gameplay Balancing, Level Design and more.
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