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Dan Mullins Location
Lake Forest, CA, US
Dan Mullins Work
Senior Technical Program Manager @ (June 2026 - Present)
Technical Program Manager @ (May 2023 - April 2025)
Technical Program Manager @ (July 2020 - January 2023)
Simulation Lead @ (November 2017 - November 2019)
Simulation Software Engineer @ (May 2017 - October 2017)
Project Lead @ Comcast, Creative Veteran Productions, CompTIA (October 2015 - May 2017)
Tech Lead, Art and Engineering @ (July 2014 - July 2015)
Unity Developer @ (May 2014 - June 2014)
Technical Game Designer @ (July 2010 - January 2014)
Assistant Manager @ (October 2003 - November 2004)
Dan Mullins Education
Savannah College of Art and Design
Bachelor of Fine Arts (Interactive Design & Game Development)
2006-2009
Dan Mullins Skills
Project Management
3D graphics
Photoshop
C#
Video Games
Wireframes
Game Mechanics
Platform
Concept Design
Die
Fps
Game Design
Visio
Level Design
Game Development
OmniGraffle
Microsoft Word
Unreal Editor
Applications
Gameplay Programming
Kismet
Unity
JavaScript
Mobile Games
JIRA
Software
Animation
Team Building
Software Design
Agile
Virtual Reality Vr
SAFe
Scrum
Microsoft Office
Requirements Gathering
User Interface Design
Software Development
Serious Games
User Experience Ux
Gameplay
User Experience
Virtual Reality
Dan Mullins Summary
Dan Mullins, based in Lake Forest, CA, US, is currently a Senior Technical Program Manager at WD. Dan Mullins brings experience from previous roles at Amazon Game Studios and Luminar Technologies. Dan Mullins holds a 2006 - 2009 Bachelor of Fine Arts in Interactive Design & Game Development @ Savannah College of Art and Design. With a robust skill set that includes Project Management, 3D graphics, Photoshop, C#, Video Games and more. Dan Mullins has 1 emails and 1 mobile phone numbers on RocketReach.
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