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Dan Moskowitz Location
San Francisco, CA, US
Dan Moskowitz Work
2016 -now Software Engineer @
2014 -2016 Software Engineer @
2013 -2014 Co-Founder @ Jellygrade
2005 -2013 Lead Gameplay Engineer - SimCity @
2000 -2005 Game Play Programmer and Designer @
1999 -1999 Game Play Programmer - Internship @
1996 -1999 Research Programmer @ Carnegie Mellon Stage 3 Research Group
Dan Moskowitz Education
Carnegie Mellon University 1996-2000
Lower Merion High School 1992-1996
Dan Moskowitz Skills
Game Development
Gameplay
Game Programming
Human-computer Interaction
Programming
Video Game Development
Perforce
Gameplay Programming
Game Design
Video Games
User Interface
Scripting
3D
Python
C++
User Interface Design
Prototyping
Scrum
Agile
Software Engineering
Visual Studio
Maya
Computer Graphics
Human Computer Interaction
Agile Methodologies
OpenGL
iOS development
Animation
Artificial Intelligence
Lua
MEL
Social Games
Xbox
Xbox 360
Computer Games
Interior Design
Objective C
Three.js
PHP
JavaScript
Design
Software Development
Development Consultants
Architecture
Dan Moskowitz Summary
Dan Moskowitz, based in San Francisco, CA, US, is currently a Software Engineer at Meta. Dan Moskowitz brings experience from previous roles at Oculus VR, Jellygrade, Maxis / Electronic Arts and Sony Computer Entertainment. Dan Moskowitz holds a 1996 - 2000 Carnegie Mellon University. With a robust skill set that includes Game Development, Gameplay, Game Programming, Human-computer Interaction, Programming and more. Dan Moskowitz has 7 emails and 5 mobile phone numbers on RocketReach.
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