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Dahlia Grayson Location
Seattle, WA, US
Dahlia Grayson Work
Staff Software Engineer @ (July 2024 - Present)
Staff Game Engineer @ (May 2023 - June 2024)
Principal Software Engineer, Client @ (February 2022 - March 2023)
Principal Lead Software Engineer, Client @ (March 2021 - February 2022)
Engine Programmer @ (December 2017 - March 2021)
Senior Engine Programmer @ Motiga, Inc. (March 2015 - November 2017)
Lead Engineer @ (October 2013 - February 2015)
Engineer @ Zombie Inc (April 2013 - February 2015)
Engineering Intern @ Zombie Inc (August 2011 - April 2013)
Project Fun Teacher @ (May 2010 - December 2010)
Manager @ (January 2006 - September 2009)
Dahlia Grayson Education
DigiPen Institute of Technology
BSCSRTIS (Computer Science)
2009-2013
Dahlia Grayson Skills
Team Management
System Architecture
Game Development
Video Games
Computer Graphics
Engineering
Software Engineering
Scripting
Shell Scripting
Unreal Engine 3
UnrealScript
Game Programming
Gameplay Programming
Gameplay Systems
Web Development
Network Programming
Project Management
Project Planning
Game Mechanics
Mobile Applications
Shaders
C++
Visual Studio
Unity3D
DirectX
Gameplay
Perforce
Game Design
Lua
Programming
Xbox 360
Python
C#
C
Artificial Intelligence
ActionScript
OpenGL
Tortoise SVN
Software Development
Dahlia Grayson Summary
Dahlia Grayson, based in Seattle, WA, US, is currently a Staff Software Engineer at Gardens Interactive. Dahlia Grayson brings experience from previous roles at Singularity 6 and Stoic. Dahlia Grayson holds a 2009 - 2013 BSCSRTIS in Computer Science @ DigiPen Institute of Technology. With a robust skill set that includes Team Management, System Architecture, Game Development, Video Games, Computer Graphics and more. Dahlia Grayson has 2 emails on RocketReach.
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