Museum and immersive event deliverables require skills across various industries. These skills often remain siloed: VFX for cinema, real-time video games, dev skills, and motion graphics Sourcing artists that will work together efficiently is a lot of work and a bit of luck. I founded CoCollective to solve this: One vetted team that knows how to work together to deliver immersive content. Each project is handled by a CG supervisor: Producers spend less time sourcing and coordinating artists Creative directors can focus on the creative. You may have seen our work at: Empire State Building Museum Pearl Harbor museum Las Vegas Sphere Japan World Expo 2025 Natural History Museum of Denmark Miami Frost Museum Planetarium of vaulx-en-velin Zayed National museum Qiddiya City MIPIM 2024 Diriyah Gate
| Website | http://cocollective.studio/ |
| Employees | 5 (3 on RocketReach) |
| Founded | 2024 |
| Industry | Animation and Post-production |
| Competitors | Publicis Sapient, Ogilvy China 奥美中国, J. Walter Thompson Worldwide, Grey Group, DDB, R/GA, Anomaly, Wieden + Kennedy, Droga5, MULLENLOWE LATAM +35 more (view full list) |
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3 people are employed at CoCollective studio.
CoCollective studio is based in London, England.