ENJMIN (Ecole Nationale des Jeux et Médias Interactifs Numériques
Master of game design (Game and Interactive Media Design)
2009 - 2012
Université Paris Sorbonne (Paris IV)
Master's degree (Comparative Literature)
2006 - 2010
Paris Claude Debussy Conservatory of Music
Jazz third cycle (Jazz/Jazz Studies)
2004 - 2009
Lycée Jean de la Fontaine
Bachelor of Art; High School diploma (literature; Art and Music specialization)
2002 - 2006
Clément Bachellerie's Skills
Photoshop
Level Design
Unity3D
Unreal Editor
Conception De Jeux
Game Design Documents
Scrum
Visio
C#
C++
Clément Bachellerie's Summary
Clément Bachellerie, based in Toronto, ON, CA, is currently a Lead Game Designer at Sledgehammer Games, bringing experience from previous roles at Sledgehammer Games, Ubisoft Toronto and Ubisoft Nadeo. Clément Bachellerie holds a 2012 - 2013 PISE (Projet Informatique et Stratégie d'entreprise) - Sandwich degree in Computer Science @ Université Denis Diderot (Paris VII) / University Paris VII. With a robust skill set that includes Photoshop, Level Design, Unity3D, Unreal Editor, Conception De Jeux and more, Clément Bachellerie contributes valuable insights to the industry. Clément Bachellerie has 1 email on RocketReach.