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Christopher Pollok Location
Washington, DC, US
Christopher Pollok Work
Lead Environment Artist @ (October 2025 - Present)
Lead Environment Artist @ (March 2024 - October 2025)
Principal Environment Artist @ (March 2020 - March 2024)
Senior Environment Artist @ (March 2014 - March 2020)
Environment Artist @ (March 2010 - March 2014)
Contract Environment Artist @ (January 2010 - April 2010)
Lighting Artist @ Freerange 3D (September 2009 - October 2009)
Production Intern @ Angst VFX (December 2008 - March 2009)
Christopher Pollok Education
Gnomon School Of Visual Effects, Games + Animation 2008-2009
Savannah College of Art and Design
Bachelor of Fine Arts (Animation, Visual Effects)
2003-2007
Christopher Pollok Skills
3D
Animation
Computer Animation
Environment Art
Houdini
Look Development
Maya
Outsourcing Management
Procedural Development
Substance Designer
Team Leadership
Texture Artist
Texturing
Unreal Engine
Video Games
ZBrush
Christopher Pollok Summary
Christopher Pollok, based in Washington, DC, US, is currently a Lead Environment Artist at Ironroot Games. Christopher Pollok brings experience from previous roles at ZeniMax Online Studios. Christopher Pollok holds a 2008 - 2009 Gnomon School Of Visual Effects, Games + Animation. With a robust skill set that includes 3D, Animation, Computer Animation, Environment Art, Houdini and more. Christopher Pollok has 2 emails and 2 mobile phone numbers on RocketReach.
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