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Christopher Hilbert Location
Los Angeles, CA, US
Christopher Hilbert Work
Director of Software Engineering @ (September 2019 - Present)
Principal Software Engineering Manager, Azure Production Infrastructure Engineering @ (June 2014 - September 2019)
Principal Software Development Manager, Lync Engineering and Performance Systems @ (June 2012 - June 2014)
Principal Software Development Lead, Windows Engineering Systems @ (June 2006 - June 2012)
Lead Software Development Engineer @ (June 2002 - June 2006)
Software Test Engineer @ (June 2000 - June 2002)
Client Server Support Engineer II @ (June 1995 - June 2000)
Christopher Hilbert Education
Portland State University
(Senior) Completed all CS degree credits except capstone (Computer Science)
1993-1999
Christopher Hilbert Skills
C#
Software Engineering
Agile Methodologies
Software Development
Distributed Systems
Software Design
.NET
Visual Studio
Scrum
Scalability
C++
Cloud Computing
Software Project Management
Object Oriented Design
Agile Project Management
Software as a Service (SaaS)
Microsoft Azure
XML
Program Management
Requirements Analysis
Customer Service
Net
Software As A Service Saas
Software as a Service
Christopher Hilbert Summary
Christopher Hilbert, based in Los Angeles, CA, US, is currently a Director of Software Engineering at Riot Games. Christopher Hilbert brings experience from previous roles at MICROSOFT. Christopher Hilbert holds a 1993 - 1999 (Senior) Completed all CS degree credits except capstone in Computer Science @ Portland State University. With a robust skill set that includes C#, Software Engineering, Agile Methodologies, Software Development, Distributed Systems and more. Christopher Hilbert has 2 emails and 2 mobile phone numbers on RocketReach.
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