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Christopher Clanin Location
Olympia, WA, US
Christopher Clanin Work
Lead Sound Designer @ (January 2025 - Present)
Audio Director @ (April 2020 - November 2024)
Principal Sound Designer @ (April 2019 - April 2020)
Lead Sound Designer @ (November 2018 - April 2019)
Senior and Lead Sound Designer @ (February 2015 - November 2018)
Senior and Lead Sound Designer @ (May 2010 - February 2015)
Senior Sound Designer @ (February 2010 - April 2010)
Senior and Lead Sound Designer @ (November 2008 - January 2010)
Audio Lead @ (August 2007 - November 2008)
Senior and Lead Sound Designer @ (November 2004 - August 2007)
Senior Sound Designer @ (July 2001 - November 2004)
Sound Designer @ (January 1998 - May 2001)
Sound Designer and Composer @ Broderbund Software (February 1995 - January 1998)
Christopher Clanin Education
Berklee College of Music
B.A. (Music Production and Engineering)
1992-1994
Ball State University
Music Engineering and Technology
1989-1992
Christopher Clanin Skills
Game Development
Sound Design
Game Audio Implementation
Game Audio Tools and Systems Design
Pro Tools
Wwise
SCREAM
Sound Forge
3D Studio Max
PS3
Xbox 360
PSP
PC
Audio Post Production
Mixing
Drum Set
Music Production and Engineering
Field Recording
Dialogue Editing and Processing
Technical Documentation
Recording
Sound Editing
Professional Audio
Game Audio
Perforce
Foley
Music Production
Composition
Video Games
Audio Engineering
SFX
MIDI
Dialogue Editing
Mastering
Music
Console
Xbox
Sound
Soundtrack
Surround Sound
Playstation
Sound Effects
Cinematics
Gameplay
Computer Games
Audio Direction
Audio Implementation
Audio Tools & Systems Design
Foley Editing & Mixing
Foley Recording, Editing, and Supervision
Foley Supervision
Foley Supervision and Mixing
Game Audio Tools & Systems Design
Game Engines
Jira
Mentoring
Music Composition and Production
ProTools
Project Management
Project Planning
Recording and Mixing
Sound Supervision
Unreal Engine 5
VO Recording, Editing, and Mastering
Leadership
SQL
Documentation
Christopher Clanin Summary
Christopher Clanin, based in Olympia, WA, US, is currently a Lead Sound Designer at Vicious Sound. Christopher Clanin brings experience from previous roles at Firewalk Studios , Vicious Sound LLC, Respawn Entertainment and Sony Interactive Entertainment America. Christopher Clanin holds a 1992 - 1994 B.A. in Music Production and Engineering @ Berklee College of Music. With a robust skill set that includes Game Development, Sound Design, Game Audio Implementation, Game Audio Tools and Systems Design, Pro Tools and more. Christopher Clanin has 1 emails and 1 mobile phone numbers on RocketReach.
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