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Chris Roby Location
Vancouver, BC, CA
Chris Roby Work
Principal Game Designer @ (September 2025 - Present)
Principal Game Designer @ (August 2024 - June 2025)
Principal Designer @ (September 2021 - May 2024)
Senior Design Technologist @ (May 2015 - September 2021)
Senior Game Designer @ (February 2014 - May 2015)
Expert Game Designer @ (October 2009 - October 2013)
Lead Technical Designer @ Destineer Studios / Atomic Games (March 2009 - August 2009)
Lead Technical Designer @ Destineer Studios / Atomic Games (November 2006 - March 2009)
Sr. Game Designer @ Virtual Heroes (August 2004 - November 2006)
Game Designer and Multiplayer Lead Designer @ (June 2003 - August 2004)
Lead Game Designer @ Sinister Games (June 1999 - May 2003)
Multimedia, Sound, and Game Design @ Interactive Magic (August 1995 - July 1999)
Chris Roby Education
North Carolina State University
Bachelor (Art & Design)
1993-2003
University of North Carolina Wilmington
Music
1991-1992
ASIJ (American School in Japan) 1990-1991
Chris Roby Skills
Multiplayer
Game Development
PS3
Game Design
Xbox 360
Console
Gameplay
Video Games
Concept Design
Game Engines
Game Mechanics
Artificial Intelligence
Xbox
Level Design
Scripting
User Interface
Online Gaming
Casual Games
Computer Games
Wii
MMO
Unreal Engine 3
Mobile Games
Perforce
Unreal Editor
Gameplay Systems
Environment Art
AutoCAD
Project Management
Web Design
Chris Roby Summary
Chris Roby, based in Vancouver, BC, CA, is currently a Principal Game Designer at Theorycraft Games. Chris Roby brings experience from previous roles at People Can Fly Studio, Phoenix Labs and Amazon. Chris Roby holds a 1993 - 2003 Bachelor in Art & Design @ North Carolina State University. With a robust skill set that includes Multiplayer, Game Development, PS3, Game Design, Xbox 360 and more. Chris Roby has 3 emails on RocketReach.
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