Principal HLSL and GPU Compiler Engineer @ Microsoft
5 free lookup(s).
Chris Bieneman Location
Chicago, IL, US
Chris Bieneman Work
2021 -now Principal HLSL and GPU Compiler Engineer @
2013 -2021 Compiler Engineer @
2011 -2013 Development Tools Integration Engineer @
2009 -2011 Release Engineer @
2009 -2009 Application Developer @ Ronin Capital
2009 -2009 Software and Systems Engineer @ Iontach Software
2007 -2009 Software Engineer @
2005 -2007 Field Support Technician @
Chris Bieneman Education
DePaul University 2004-2008
Chris Bieneman Skills
Development Tools
Development
Software
Integration
Chris Bieneman Summary
Chris Bieneman, based in Chicago, IL, US, is currently a Principal HLSL and GPU Compiler Engineer at Microsoft. Chris Bieneman brings experience from previous roles at Apple, Robomodo and Ronin Capital. Chris Bieneman holds a 2004 - 2008 DePaul University. With a robust skill set that includes Development Tools, Development, Software, Integration and more. Chris Bieneman has 4 emails and 3 mobile phone numbers on RocketReach.
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