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Charles Thomas Location
Fishers, IN, US
Charles Thomas Work
Senior Game UI Engineer @ (July 2021 - Present)
Unity Developer @ (April 2021 - July 2021)
Senior Software Engineer @ (October 2019 - June 2021)
Lead Educational Game Designer and Full-Stack Architect @ BitLoft (October 2017 - August 2019)
Lead Software Engineer @ (January 2016 - May 2017)
Architect (Team Lead) and Consultant @ (June 2015 - January 2016)
Senior Software Engineer @ (March 2011 - May 2015)
Senior Software Engineer @ (March 2010 - February 2011)
Senior Software Engineer @ (November 2007 - March 2010)
Senior Software Engineer @ (May 2006 - November 2007)
Software Engineer @ (November 2005 - May 2006)
Senior Software Engineer @ (January 2001 - January 2005)
Software Engineer @ (January 1992 - January 2001)
Senior Software Engineer @ Eviciti (January 1998 - January 2000)
Charles Thomas Education
The Art Institute of Pittsburgh-Online Division
(Game Art)
2005-2006
Rochester Institute of Technology
(Film, Video & Computer Animation)
1994-1995
Taylor University
Bachelor of Science (B.S.) (Computer Graphics)
1990-1992
Charles Thomas Skills
Unity 3D Development
ZBrush
Photoshop
3D Modeling
3D Animation
3D Texturing
Knockout Js
Git
Agile
GruntJS
Node Js
Unit Testing
Microsoft SQL Server
Require Js
Oracle
MVVM
Apache
Angular JS
JavaScript
CSS
LESS
RESTful WebServices
Test Driven Development
Jasmine
Bluebird Js
Unix
WPF
C#
Amazon S3
HTML5
Amazon Web Services Aws
Cascading Style Sheets
Windows Presentation Foundation
Team Leadership
Full Stack Development
Technical Recruiting
Software Development
Design Patterns
Object Oriented Programming
Game Design
Character Design
Instructional Design
Database Design
Database Administration
Linux
Moodle
Moodle Administration
Node.js
React.js
AngularJS
Unity 3d
MySQL
Google Cloud Platform
Maya
REST
Interviewing
Mentoring
Level Design
Game Systems Design
Game Narrative Writing
Lti
Character Rigging
WAMP
TeamCity
Cloud Storage
3D modeling software
Java
.NET Framework
Web Services
HTML
Scrum
Redis
React
Charles Thomas Summary
Charles Thomas, based in Fishers, IN, US, is currently a Senior Game UI Engineer at InContext Solutions. Charles Thomas brings experience from previous roles at We Are Royale, Beck's Hybrids, BitLoft and Blackboard. Charles Thomas holds a 2005 - 2006 The Art Institute of Pittsburgh-Online Division. With a robust skill set that includes Unity 3D Development, ZBrush, Photoshop, 3D Modeling, 3D Animation and more. Charles Thomas has 2 emails and 5 mobile phone numbers on RocketReach.
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