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Charles Lockner Location
South Lake Tahoe, CA, US
Charles Lockner Work
Firmware Developer @ (October 2020 - Present)
Game Engine Developer @ (October 2018 - August 2020)
Software Developer @ N/A (June 2017 - September 2018)
Software Engineer @ (May 2016 - March 2017)
Software Developer @ Argylle Engineering (August 2014 - October 2014)
Web Developer @ (January 2014 - July 2014)
Software Engineer @ (August 2013 - December 2013)
Software Developer @
Charles Lockner Education
California Polytechnic State University-San Luis Obispo
Bachelors (Computer Science)
2011-2015
Charles Lockner Skills
Algorithms
Arduino
Blender
Bootstrap
C#
C++
Complex Systems
Debugging
Digital Audio
Fantasy Sports
Game Development
Game Engines
Highcharts
Java
JavaScript
Leadership
Linear Algebra
Maya
Model-View-Controller (MVC)
Multiplayer
Music Composition
Object-Oriented Programming (OOP)
Objective-C
OpenGL
OpenGL Shading Language (GLSL)
Parallel Programming
Performance Improvement
Problem Solving
Programming Languages
Public Speaking
Python (Programming Language)
React.js
Screen Scraping
Shading
Video Games
Web Applications
Web Development
Windows Communication Foundation (WCF)
gameplay
Charles Lockner Summary
Charles Lockner, based in South Lake Tahoe, CA, US, is currently a Firmware Developer at Ouster. Charles Lockner brings experience from previous roles at Ubiquity6 Inc., N/A, Vencore Inc. and Argylle Engineering. Charles Lockner holds a 2011 - 2015 Bachelors in Computer Science @ California Polytechnic State University-San Luis Obispo. With a robust skill set that includes Algorithms, Arduino, Blender, Bootstrap, C# and more. Charles Lockner has 2 emails on RocketReach.
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