Gameforge, founded in 2003, is one of the leading Western publishers and operators of renowned Massively Multiplayer Online (MMO) and browser-based games.
With over two decades of experience, Gameforge continues to shape the online gaming landscape by fostering passionate global communities through high-quality LiveOps, localized content, immersive community engagement, and consistent, impactful updates.
Our ever-evolving portfolio features a broad mix of iconic and fan-favorite gaming experiences. From core MMORPGs like Metin2 and AION, to anime-inspired hits like Elsword and NosTale, and long-standing strategy browser games such as OGame and Ikariam, we deliver unforgettable adventures to millions of players worldwide. Classic titles like 4Story and Runes of Magic remain community staples, continuing to thrive with dedicated support.
It all began in 2002, when our founder and CEO Alexander Rösner launched OGame, a space simulation game that laid the foundation for both Gameforge and the emerging free-to-play model. Over 20 years later, OGame remains a cornerstone of our lineup, celebrating more than two decades of interstellar strategy and success.
Today, Gameforge is powered by a talented and diverse team of over 250 professionals from more than 30 nations. We are united by shared values—independence, enthusiasm, respect, transparency, trust, responsibility, and integrity—and driven by our collective passion for games.
We are developers, storytellers, engineers, community builders, and gamers. We are Gameforge.
Located in the heart of North Carolina’s Research Triangle, Red Storm Entertainment is building on a legendary history of innovation to create the cutting-edge game experiences of tomorrow. The studio has grown into a major game developer and delivered success after success with ongoing contributions to Ghost Recon, Rainbow Six, Far Cry, Rocksmith, and other notable Ubisoft brands.
Respected throughout the industry for its experienced, talented, and knowledgeable team, Red Storm takes pride in fostering a creative and engaging environment where individuals are empowered to make quality games.
Red Storm is steadfast in its mission to adapt and grow in order to reach new audiences and create top-quality, innovative gaming experiences. With access to the best tools and a proven formula for success, Red Storm Entertainment is poised to take advantage of the endless opportunities provided by the next generation of gaming.
Frostbite is a user-friendly software development toolset which enables game creators to quickly and easily iterate on ideas and achieve new visions for interactive experiences.
Used exclusively by EA teams and studios, our workflows and runtimes are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. Frostbite games are currently in development for current and future platforms including mobile devices.
Stockholm, SE
Private
$63M Revenue
http://frostbite.com
308 Employees
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