Lead Technical Artist - VR, AR, MxR @ MAP Design Lab (October 2018 - Present)
VR AR and MxR Senior Artist @ SPACES Inc. (March 2016 - May 2018)
Artist @ Self-Employed (June 2018 - Present)
Contractor @ (October 2019 - January 2020)
Freelance 3D Artist and Director and Producer @ Freelance CG Artist (May 2013 - March 2016)
Unreal Cinematics Artist @ (February 2014 - March 2014)
freelance artist @ Real Life Plus (November 2012 - May 2013)
Environment Artist @ (December 2011 - December 2012)
Freelance Artist @ Bucky Boy (January 2012 - January 2012)
Contract Senior Artist @ (August 2010 - April 2011)
Freelance Artist @ (January 2011 - January 2011)
Freelance Artist @ (May 2010 - July 2010)
Senior Artist @ (May 2009 - July 2009)
Senior Artist @ (January 2004 - May 2009)
3d Artist @ (January 2003 - January 2004)
Lighter @ 3D Bob (January 2002 - January 2003)
Photoshop Teacher @ Webisode Academy (January 2000 - January 2001)
Digital Artist @ Creative Capers (January 1995 - January 2001)
Candice Colbert Education
Rhode Island School of Design
Bachelor of Fine Arts (Animation, Film)
1990-1994
Candice Colbert Skills
Prototyping
User Requirements
Product Design
User Interface Design
Product Strategy
User Research
Digital Illustration
Storytelling
New Media
Digital Innovation
Team Management
Look Development
Creative collaboration
Optimization
Maya
Texturing
Character Animation
Video Games
3D
Lighting
3D Modeling
Animation
Mobile Games
Computer Graphics
Traditional Animation
Game Development
Film
Visual Effects
Computer Animation
Game Design
Storyboarding
3D Studio Max
Zbrush
Unity3D
Xbox 360
Changing Environments
Cinematics
Xbox
Texture Artist
Low Poly Modeling
Rigging
Character Rigging
Console
Unreal Editor
Gameplay
UV mapping
Environment Art
Digital Sculpting
Texture Painting
Game Art
Conceptual Art
Hard Surface Modeling
Digital Painting
Shaders
Characters
High Poly Modeling
Special Effects
Substance Painter
Adobe Photoshop
Art
Candice Colbert Summary
Candice Colbert, based in Los Angeles, CA, US, is currently a Chief Product Officer Immersive at Breakthru: Immersive Microbreaks . Candice Colbert brings experience from previous roles at MAP Design Lab, SPACES Inc., Self-Employed and AT&T. Candice Colbert holds a 1990 - 1994 Bachelor of Fine Arts in Animation, Film @ Rhode Island School of Design. With a robust skill set that includes Prototyping, User Requirements, Product Design, User Interface Design, Product Strategy and more. Candice Colbert has 2 emails and 1 mobile phone numbers on RocketReach.
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