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Can Cellek Location
Istanbul, Turkey
Can Cellek Work
Frontend Developer @ (November 2024 - Present)
Unannounced Solo Dev and P2P Multiplayer Game @ Personal (October 2025 - Present)
Technical Art Consulting @ (November 2024 - April 2025)
Lead Technical Artist @ (November 2023 - July 2024)
Co-Founder and Gameplay Programmer and Technical Artist @ (January 2020 - May 2023)
Developer and Technical Artist @ Cultic Games (October 2016 - December 2019)
Developer and Technical Artist @ (October 2015 - October 2016)
Technical Artist @ (June 2015 - October 2015)
3D Generalist @ Studio Mica (October 2010 - October 2012)
Assistant of Photography @ Gölge Photography (June 2008 - August 2008)
Can Cellek Education
Yaşar University
Bachelor’s Degree (Graphic Design)
2015
3D Akademi
Certificate (Autodesk Maya)
2010-2010
Can Cellek Skills
Photogrammetry
3D visualization
Git
Illustrator
Uv Layout
Graphic Design
Unreal Engine
Photoshop
Graphics
Animation
Photography
Character Animation
HLSL
Rigging
Digital Sculpting
Ddo
UV mapping
3D Modeling
3D Coat
Augmented Reality
Computer Animation
Texturing
Video Games
Unity3D
User Interface Design
Character Rigging
After Effects
Xnormal
Opengl Shading Language Glsl
Virtual Reality
C#
Zbrush
Premiere
Maya
Shader Map
Opengl Shading Language
Can Cellek Summary
Can Cellek, based in Istanbul, Turkey, is currently a Frontend Developer at FRANK. Can Cellek brings experience from previous roles at Personal, Rune Games, Ponchiqs and Retroket Entertainment. Can Cellek holds a Bachelor’s Degree in Graphic Design @ Yaşar University. With a robust skill set that includes Photogrammetry, 3D visualization, Git, Illustrator, Uv Layout and more. Can Cellek has 2 emails on RocketReach.
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