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Bryan Gaier Location
San Diego, CA, US
Bryan Gaier Work
Technical Artist - Production Manager @ (August 2015 - Present)
Part-Time Technical Artist @ (July 2014 - August 2015)
Technical Lead Artist @ (March 2010 - April 2013)
Senior Technical Artist @ Bottlerocket Entertainment (November 2002 - August 2009)
Artist @ (April 1999 - October 2002)
3d Artist @ Eastman Chemical Company (August 1997 - August 1998)
Bryan Gaier Education
East Tennessee State University
Master of Science (Computer Graphics)
1996-1999
PU
Bachelor of Science
1992-1996
Bryan Gaier Skills
Unity
Autodesk Maya
Adobe Creative Cloud
Final Cut Pro
Entrepreneurial Operating System (EOS)
Xcode
Jira
Maya
Texturing
Game Development
PS3
Video Games
Environment Art
Xbox 360
Photoshop
Lighting
UV mapping
Unreal Engine 3
Unity3D
Game Design
3D
3D Rendering
Animation
Business Process Improvement
Color Theory
Concept Design
Creative Technology
Game Art Optimization
Game Engines
Gamebryo
Gameplay
Havok
Home
Low Poly Modeling
MEL
MODO
Maya Dynamics
Mental Ray
Modeling
Mudbox
PSP
Particle Systems
Perforce
Photography
Playstation Home
Premiere
Product Development
Product Management
Project Management
UDK
Unreal Editor
Unreal Engine 4
Bryan Gaier Summary
Bryan Gaier, based in San Diego, CA, US, is currently a Technical Artist - Production Manager at Oceanhouse Media, Inc.. Bryan Gaier brings experience from previous roles at Oceanhouse Media, Inc., Heavy Water, Bottlerocket Entertainment and Playstation. Bryan Gaier holds a 1996 - 1999 Master of Science in Computer Graphics @ East Tennessee State University. With a robust skill set that includes Unity, Autodesk Maya, Adobe Creative Cloud, Final Cut Pro, Entrepreneurial Operating System (EOS) and more. Bryan Gaier has 1 emails and 3 mobile phone numbers on RocketReach.
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