Character TD ( Rigging - Skinning - Scripting - R and D ) @ Ubisoft
Bruce Tajtelbom's Education
Université Vincennes-Saint-Denis (Paris VIII)
Master of Arts (M.A.) (Arts numériques (Digital art))
Université du Québec à Montréal
Animation on Power Animator and Maya - Design School (A+)
1997 - 1998
Université Vincennes-Saint-Denis (Paris VIII)
2 years university degree in Psychology (DEUG)
1995 - 1997
Université Paris 13
Campus de Bobigny - Médecine
1994 - 1994
Lycée Gustave Monod, Enghien les Bains
Scientific Baccalaureat (mathematics and biology)
1993 - 1993
Bruce Tajtelbom's Skills
Maya
Rigging
MEL
Character Rigging
Python
3d Modeling
Skinning
UV mapping
Computer Animation
Shading
Bruce Tajtelbom's Summary
Bruce Tajtelbom, based in Montpellier, Occitanie, France, is currently a Rigging Artist at CGEV, bringing experience from previous roles at Umedia VFX, THE BEAST MAKERS, Digital District™ and ArtFX. Bruce Tajtelbom holds a Master of Arts (M.A.) in Arts numériques (Digital art) @ Université Vincennes-Saint-Denis (Paris VIII). With a robust skill set that includes Maya, Rigging, MEL, Character Rigging, Python and more, Bruce Tajtelbom contributes valuable insights to the industry. Bruce Tajtelbom has 1 email on RocketReach.