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Brice Roy Location
Paris, FR
Brice Roy Work
Game Design Program Director | Head of Research and Lecturer @ (September 2026 - Present)
Director @ (April 2022 - August 2026)
Head of Game Design Department and Teacher @ (September 2009 - March 2022)
Creative Director and Co-funder @ One Life Remains (March 2008 - April 2022)
Senior Narrative Designer @ (May 2021 - October 2021)
Creative Director, Author @ (January 2013 - January 2016)
Game Designer @ (June 2011 - July 2012)
Columnist @ Amusement (June 2009 - December 2010)
Game Designer (Intern) @ Lexis Numérique (October 2008 - July 2009)
Consultant Game Designer @ Don't Nod (March 2008 - July 2008)
Feature Editor @ Future France (June 2007 - January 2008)
Editor @ Tom's Games (August 2006 - May 2007)
Brice Roy Education
Université de Technologie de Compiègne (UTC)
Doctor of Philosophy - PhD (Philosophy)
2012-2019
ISART Digital
Bac + 4 (Game Design)
2007-2009
University of Paris I: Panthéon-Sorbonne
Master (Philosophy)
2001-2004
Brice Roy Skills
Board Games
Computer Games
Game Balance
Game Design
Game Design Documents
Game Development
Game Mechanics
Gameplay
Level Design
Mobile Games
PS3
Social Games
Tutorials
Unity3D
User Experience
Video Games
Xbox 360
Brice Roy Summary
Brice Roy, based in Paris, FR, is currently a Game Design Program Director | Head of Research and Lecturer at ICAN. Brice Roy brings experience from previous roles at ICAN, One Life Remains and Douze Dixièmes. Brice Roy holds a 2012 - 2019 Doctor of Philosophy - PhD in Philosophy @ Université de Technologie de Compiègne (UTC). With a robust skill set that includes Board Games, Computer Games, Game Balance, Game Design, Game Design Documents and more. Brice Roy has 2 emails on RocketReach.
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