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Brian McInerny Location
Irvine, CA, US
Brian McInerny Work
Lead Game Designer and Lead Level Designer @ (September 2012 - Present)
Lead Game Designer and Creative Director @
Lead Game Designer @ (September 2007 - October 2008)
Lead Level Designer @ The Collective (January 2006 - January 2007)
Senior Game Designer @ Luxoflux Activision (January 2005 - January 2006)
Game Designer @ Point of View (January 2004 - January 2005)
Game Designer @ Namco Hometek (January 2000 - January 2003)
Associate Producer and Designer @ (January 1994 - January 1999)
Brian McInerny Summary
Brian McInerny, based in Irvine, CA, US, is currently a Lead Game Designer and Lead Level Designer at Big Red Button Entertainment, Inc.. Brian McInerny brings experience from previous roles at Heavy Iron Studios, Inc., Incinerator Studios, The Collective and Luxoflux Activision. Brian McInerny has 2 emails on RocketReach.
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