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Brian Hendriks Location
Portland, OR, US
Brian Hendriks Work
Software Engineer and Founder @ (August 2018 - Present)
Software Engineer (L8) @ (December 2013 - August 2018)
Director @ Burstly / TestFlight (Acquired by Apple) (May 2011 - December 2013)
Game Engine Programmer and Network Lead @ (November 2007 - May 2011)
Game Engine Programmer @ (January 2007 - November 2007)
Network Game Programmer @ Kush Games (September 2002 - January 2007)
Brian Hendriks Education
UCLA 1998-2002
Brian Hendriks Skills
PS3
Mobile Development
Linux
Socket Programming
C
Debugging
Game Engine Programming
Game Engines
Game Programming
Xbox
Agile Methodologies
Scrum
Android Development
OpenGL
Mobile Applications
Xbox 360
Network Game Programming
Programming
Java
Android
Game Development
Perforce
Tool and Pipeline Programming
C++
Development Tools
Console
Tool and Pipeline
Video Games
Mobile Devices
C#
MySQL
Visual C++
Brian Hendriks Summary
Brian Hendriks, based in Portland, OR, US, is currently a Software Engineer and Founder at DoltHub. Brian Hendriks brings experience from previous roles at Snapchat, Inc., Burstly / TestFlight (Acquired by Apple), Zindagi Games and Rockstar Games. Brian Hendriks holds a 1998 - 2002 UCLA. With a robust skill set that includes PS3, Mobile Development, Linux, Socket Programming, C and more. Brian Hendriks has 3 emails and 1 mobile phone numbers on RocketReach.
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