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Brian Ernst Location
Los Angeles, CA, US
Brian Ernst Work
now
2019 -2024 Senior Game Engineer @
2017 -2019 Gameplay Engineer @
2016 -2017 Gameplay Programmer @
2016 -2016 VR Contractor @ Underminer Studios
2015 -2016 Gameplay Programmer @ Red 5 Studios
2013 -2015 Gameplay Programmer @
2011 -2013 Generalist Programmer @
2009 -2009 Gameplay Programmer (Co-Op) @
2009 -2009 Teacher's Assistant for CS3 @
2024 -now [Tools] Software Engineer @
2008 -2008 Teacher's Assistant for CS1 @ RIT IT Office
Brian Ernst Education
Rochester Institute of Technology
Bachelor of Science (VGDD - Video Game Design and Development)
2007-2011
Brian Ernst Skills
Game Development
C++
DirectX
Python
Visual Studio
OpenGL
Programming
Xcode
Tortoise SVN
SmartSVN
Mobile Games
C#
Java
Windows
Social Game Development
HTML
Gameplay Programming
CSS
PHP
Objective-C
iOS Development
JavaScript
Nintendo DS
Premake4
Perforce
CryENGINE
Unreal Engine
Objective C
Computer Games
Game Design
Design
Cascading Style Sheets Css
Computer Science
Cascading Style Sheets
Brian Ernst Summary
Brian Ernst, based in Los Angeles, CA, US, is currently a [Tools] Software Engineer at Warner Bros. Games. Brian Ernst brings experience from previous roles at Warner Bros. Games, Singularity 6, Treyarch and Blind Squirrel Games. Brian Ernst holds a 2007 - 2011 Bachelor of Science in VGDD - Video Game Design and Development @ Rochester Institute of Technology. With a robust skill set that includes Game Development, C++, DirectX, Python, Visual Studio and more. Brian Ernst has 3 emails and 3 mobile phone numbers on RocketReach.
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