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Brenden Conte Location
Boston, MA, US
Brenden Conte Work
Director of Technology @ (January 2017 - Present)
Lead Software Engineer @ (October 2013 - January 2017)
Consulting Senior Programmer @ Glasslab Institute of Play (October 2013 - January 2014)
Senior Software Engineer, Game Platform @ (August 2012 - October 2013)
Lead Programmer @ (November 2011 - July 2012)
Lead Gameplay Programmer @ Edge of Reality (February 2010 - November 2011)
Principal Engineer - Software @ (November 2008 - January 2010)
Lead Programmer @ (February 2007 - November 2008)
Adjunct Professor @ Mildred Elley (July 2007 - September 2007)
Part-Time Programmer @ (February 2006 - February 2007)
System Programmer @ (July 2002 - February 2007)
Brenden Conte Education
Rensselaer Polytechnic Institute
Master of Science (Computer Science)
2003-2006
Rensselaer Polytechnic Institute
Bachelor of Science (Computer Science)
1998-2002
Brenden Conte Skills
Coaching
Business Requirements
Database Design
Oral Communication
Communication
Linux Application Development
3rd Party Integrations
Software Infrastructure
Software Requirements
Software Development
ASP.NET Core
Service Provider Interface (SPI)
Agile Software Development
Google Cloud Platform (GCP)
.NET Core
Object-Oriented Programming (OOP)
ASP.NET MVC
Software Development Life Cycle (SDLC)
Leadership
Scrum
Java
Embedded C++
Application Security
Software Design
C#
Team Leadership
Technical Leadership
Programming
System Administration
Project Engineering
Project Planning
Network Engineering
Agile Methodologies
System Architecture
Scalability
Cloud Computing
C++
Subversion
Perl
Linux
PHP
C
MySQL
Relational Databases
Eclipse
PostgreSQL
SQL
Microsoft Azure
Azure DevOps
Git
JavaScript
.NET Framework
Entity Framework
Software as a Service (SaaS)
Databases
Embedded Software
Network Programming
Technical Research
SQL Azure
Gameplay Systems
Full-Stack Development
DevOps
Simple Mail Transfer Protocol (SMTP)
Continuous Integration
ASM
Gameplay Programming
Game Programming
Game Development
ActionScript
Perforce
Scripting
Xbox 360
Video Games
PS3
Gameplay
MMO
TCP/IP
UDP
Multiplayer
XML
Jenkins
Unity
Social Games
Game Engines
Lua
User Interface
Game Design
Regex
Windows
Net
Extraction
Optimization
Xml Parsing
Brenden Conte Summary
Brenden Conte, based in Boston, MA, US, is currently a Director of Technology at Storyboard That. Brenden Conte brings experience from previous roles at Witricity Corporation, Glasslab Institute of Play, Wb Games Boston and Loot Drop Inc. Brenden Conte holds a 2003 - 2006 Master of Science in Computer Science @ Rensselaer Polytechnic Institute. With a robust skill set that includes Coaching, Business Requirements, Database Design, Oral Communication, Communication and more. Brenden Conte has 1 emails on RocketReach.
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