BoostOps – The Growth Engine for Unity Games BoostOps provides mobile game studios with powerful attribution analytics and dynamic links purpose-built for the gaming industry. We help game developers understand exactly which marketing channels drive installs, engagement, and revenue. 🎮 What We Do Our platform delivers end-to-end attribution for Unity games—tracking paid ads, cross-promotion campaigns, influencer referrals, and organic installs. With our lightweight Unity SDK and BoostLink dynamic links, studios can measure the true ROI of every marketing dollar spent. ⚡ Why Game Studios Choose BoostOps Gaming-First Attribution – Purpose-built for mobile games, not retrofitted from generic marketing tools BoostLink Dynamic Links – Enterprise-grade smart links with 50ms response times (6x faster than Firebase) Simple Unity Integration – Open-source SDK installs in minutes via Unity Package Manager Firebase Migration Ready – Drop-in replacement for Firebase Dynamic Links (discontinued August 2025) Transparent Pricing – Free tier for indie developers, pay-per-install for growing studios 📊 Built for Game Studios From indie developers to established publishers, BoostOps gives you the attribution data you need to optimize user acquisition, measure cross-promo effectiveness, and maximize lifetime value across your game portfolio. Get started free at https://boostops.io
| Website | https://boostops.io |
| Employees | 2 (1 on RocketReach) |
| Founded | 2025 |
| Industry | Mobile Computing Software Products |
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Stephen Sullivan is the CEO of BoostOps.
1 people are employed at BoostOps.
BoostOps is based in San Francisco, California.