Based in the Summerlin community of Las Vegas, Nevada, GarageGames is an independent developer and provider of the full-featured Torque product line that enables independent developers, beginners, and hobbyists to create games for platforms including iOS, PC/Mac, and Xbox. GarageGames is a wholly-owned subsidiary of Graham Software Development. For more information, visit www.garagegames.com.
Kevuru Games is a game development company and game art outsourcing studio working with publishers and developers worldwide. We bring game development, co-development, and game art expertise together to help studios build new titles, strengthen existing productions, and bring games to market.
Founded in 2011, Kevuru has contributed to over 500 shipped titles across PC, console, and mobile platforms. Our portfolio includes work for some of the industry’s most recognized companies, including Epic Games, Lucasfilm, Electronic Arts, Bandai Namco, and Housemarque. These are just a few examples of our experience, with other projects remaining confidential under client agreements.
Our experience includes game art production for Fortnite and Star Wars, development and co-development using Unreal Engine and Unity, and console porting for titles such as Poppy Playtime: Chapter 2.
Our expertise covers gameplay engineering, cross-platform development, game porting, concept art, 2D and 3D character art, environment art, animation, VFX, and UI/UX.
We adapt to the needs of each project, whether that means taking responsibility for full-cycle development, managing a specific area of production, or working directly alongside a client’s internal team.
Whether you’re building a new game, expanding production, or looking for an experienced co-development partner, we’d be glad to hear what you’re working on.
Let’s talk about your project.
https://kevurugames.com/contact-us/
We believe that video games can be more than a pastime - they can be an artistic medium that delivers beautiful, meaningful, and timeless experiences to a wide range of people. Our goal is to create games that fulfill that potential. We strive to create innovative and deeply moving experiences that will inspire players, challenge convention, and push the boundaries of interactive entertainment to new exciting areas.
We are currently working on our next title Sword of the Sea in development for PS5 and Steam (PC) and we'd love your help!
We are also makers of The Pathless, a mythic adventure game about an archer and an eagle in a vast forest, and our first project, ABZÛ, an epic descent into the depths of the sea.