2021 -
2024 Unreal Engine - Virtual Production Manager @
2017 -
2024 Visual Post Supervisor @
2016 -
2024 Lighting and Compositing Artist @
2016 -
2024 Actor @
2023 -
2023 Lighting Artist @
2022 -
2023 Lighting Artist @
2022 -
2022 Cinematics Lighting Artist @
2016 -
2017 Lighting and Compositing, Digital Painter @ Freelance Artist
2013 -
2016 Lighting and Compositing Artist @
2015 -
2016 Concept Art and Digital Art Painter @
2009 -
2012 Lighting, Compositing, and Surfacing Artist @
2011 -
2011 Freelance Texture Artist @ Cinderscape
2006 -
2008 New Media Computer Lab Assistant @ Kapi'olani Community College
Billy Burson Education
Kapi‘olani Community College
ATS (Computer Animation and Interface Design)
2004
-
2008
Henry J Kaiser High School 1996
-
1999
Billy Burson Skills
Unreal Engine 5
Autodesk Maya
Unreal Engine
Adobe Illustrator
3D Modeling
Lighting
Compositing
Rendering
Texturing
UV mapping
Shading
Modeling
Digital Sculpting
Maya
Photoshop
Conceptual Art
Digital Painting
After Effects
Animation
3D
Zbrush
Texture Artist
Computer Graphics
Mudbox
Houdini
Nuke
Computer Animation
Feature Films
Visual Effects
Renderman
Adobe Photoshop
Unreal Engine 4
Digital Art
3D Lighting
Billy Burson Summary
Billy Burson, based in Austin, TX, US, is currently a Cinematics Lighting Artist at FRAME MACHINE. Billy Burson brings experience from previous roles at Rooster Teeth. Billy Burson holds a 2004 - 2008 ATS in Computer Animation and Interface Design @ Kapi‘olani Community College. With a robust skill set that includes Unreal Engine 5, Autodesk Maya, Unreal Engine, Adobe Illustrator, 3D Modeling and more. Billy Burson has 3 emails and 1 mobile phone numbers on RocketReach.
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