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Benoît Moiny Location
Canada
Benoît Moiny Work
2026 -now Senior Programmer @
2024 -2026 Senior Software Developer @
2021 -2024 Sr. Programmer @
2013 -2021 Gameplay Programmer @
2012 -2013 Programmer and Owner @
2011 -2012 Programmer @
2008 -2010 Software Engineer @
2007 -2008 Consultant @
Benoît Moiny Education
Université libre de Bruxelles
Master (Computer Science)
2002-2007
Benoît Moiny Skills
Knowledge Sharing
Establishing Priorities
Coding Standards
Software
OpenGL Shading Language (GLSL)
OpenGL
Video Games
3D
Scripting
C (Programming Language)
Engine Architecture
Multithreading
Optimization
Problem Solving
Game Prototyping
Prototyping
Debugging Code
Debugging
Communication
Code Review
C++
C#
Unreal Engine 3
UnrealScript
Programming
Software Engineering
Software Development
Artificial Intelligence
Java
XNA
Game Development
Gameplay
Gameplay Programming
Unity3D
Mathematics
Perforce
Xbox 360
Network Programming
Matlab
Computer Science
C/C++ STL
OpenGL ES
R
Game Design
PIX
Visual Studio
Multiplayer
FPS
XBLA
Game Mechanics
Gameplay Systems
Game Balance
Game Programming
Benoît Moiny Summary
Benoît Moiny, based in Canada, is currently a Senior Programmer at Relic Entertainment. Benoît Moiny brings experience from previous roles at Snowed In Studios Inc., Relic Entertainment, Ubisoft and Loading Studios Inc.. Benoît Moiny holds a 2002 - 2007 Master in Computer Science @ Université libre de Bruxelles. With a robust skill set that includes Knowledge Sharing, Establishing Priorities, Coding Standards, Software, OpenGL Shading Language (GLSL) and more. Benoît Moiny has 1 emails and 3 mobile phone numbers on RocketReach.
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