2011 -
2011 Contractor, Gameplay Programmer and Game Designer -- Mascot Kickoff @ Triple Shot Software, LLC
Ben Schofield Education
Digipen Institute of Technology
Bachelor of Science in Computer Science in Real-Time Interactive Simulation (Computer Science)
2008
-
2012
Ben Schofield Skills
Gameplay Programming
C++
C
Game Programming
DirectX
OpenGL
Python
JavaScript
GLSL
HLSL
3D Math
Video Games
ActionScript
Game Development
Game Design
3D
Level Design
Tortoise SVN
Game Engines
Programming
Unity
Lua
Gameplay
iOS Development
Android Development
Prototyping
C#
Perforce
Cocos2d
Ben Schofield Summary
Ben Schofield, based in Seattle, WA, US, is currently a Principal Gameplay Engineer at Riot Games. Ben Schofield brings experience from previous roles at ProbablyMonsters, Hopoo Games, LLC, Big Fish Games and DigiPen Institute of Technology. Ben Schofield holds a 2008 - 2012 Bachelor of Science in Computer Science in Real-Time Interactive Simulation in Computer Science @ Digipen Institute of Technology. With a robust skill set that includes Gameplay Programming, C++, C, Game Programming, DirectX and more. Ben Schofield has 3 emails and 1 mobile phone numbers on RocketReach.
Get contact details of over 700M profiles across 60M companies - all with industry-leading accuracy. Sales and Recruiter users, try out our Email Finder Extension.
Use our AI-Powered Email Finder
Find business and personal emails and mobile phone numbers with exclusive coverage across niche job titles, industries, and more for unparalleled targeting. Also available via our Contact Data API.